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Motion Capture

Google Just Bet $40 Billion On The Company Beating Gemini

Recording Mode Off — plain dark background
Lower Third Name Tag

Guest or host ID. Slides up, holds, exits at 3s.

Jane Sterling
Funding Analyst
Sterling Intelligence

Outro CTA End Screen

7-second closer. YouTube end screen cards go over the two bottom corners — add them in YouTube Studio after upload.

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Funding & Market Card Capital / Revenue

Dollar figures with animated count-up. Green accent for financial data.

Google → Anthropic Investment
$ 0B
Up to $40B total: $10B cash now + $30B milestone-tied
▲ Largest single AI funding commitment · April 2026

Stat Callout Card Data Overlay

Slides in over footage to highlight a key number. Counts up automatically. Auto-dismisses at 3s.

Anthropic Valuation
0B
Same valuation as the February 2026 round
Anthropic · April 2026
$ At time of $10B Google cash injection

Funding & Market Card Capital / Revenue

Dollar figures with animated count-up. Green accent for financial data.

Google Cash Injection (Now)
$ 0B
Unconditional, immediate, at $350B valuation
▲ Phase 1 of $40B commitment

Stat Callout Card Data Overlay

Slides in over footage to highlight a key number. Counts up automatically. Auto-dismisses at 3s.

Google Cloud Compute
0GW
5 gigawatts over 5 years, more on deck
Google Cloud · 2026–2031
≈ Power of 5 nuclear reactors

Model Comparison Card Head-to-Head

Side-by-side benchmark scores with animated count-up.

Enterprise LLM API Market Share
Claude (Anthropic)
0%
VS
GPT (OpenAI)
0%

Growth Rate Card YoY / MoM

Percentage growth with animated count-up. Slides in from the right, exits at 3s.

Anthropic Annualized Revenue Run Rate
+ 0%
$30B run rate (from $1B)
January 2025 → April 2026

Rank Card Leaderboard

Declare a #N position. Slides in from the left, exits at 3s.

Enterprise LLM API Market
# 1
Revenue Share Among Frontier Labs
Claude (Anthropic) · April 2026

Multi-Metric Strip Dashboard

Three stats in a bottom bar that slides up over footage.

Anthropic Enterprise Footprint
8/10
Fortune 10 use Claude
1,000+
Customers >$1M/yr
$30B
Annualized run rate

Stat Callout Card Data Overlay

Slides in over footage to highlight a key number. Counts up automatically. Auto-dismisses at 3s.

TPU v8 Peak Performance
0x
10x peak performance vs older TPU v5p
Google Cloud Next · April 2026
▲ Anthropic's locked-in compute backbone
Capture order: top to bottom. Click any preview to enter fullscreen with a 3-second countdown — perfect for OBS.
Recording: use OBS Window Capture cropped to the preview frame, or fullscreen + display capture. Hit Replay, then record. Output drops as an overlay track in your editor.
Palette: the palette saved in motion_kit auto-applies here via localStorage.
Editor workflow — what to do after capturing here:
  1. Generate the avatar look in HeyGen using this episode's HEYGEN_LOOK prompt + the SCRIPT field as the read. Kick the render and grab a coffee.
  2. While HeyGen renders: capture the motion graphics above (top-to-bottom = capture order), grab b-roll, gather logos / photos as transparent PNGs, drop everything into your working folder.
  3. When HeyGen finishes: download both the rendered video and the timecoded transcript (.srt or .vtt). Drop the transcript at:
    /home/jaysoncraig/public_html/sandbox/data/faces/.build/google-anthropic/transcript.srt
  4. Generate the Resolve marker CSV + printable shot-list:
    python3 /home/jaysoncraig/.claude/scripts/generate-resolve-markers.py --slug google-anthropic
    Outputs: /home/jaysoncraig/public_html/sandbox/data/faces/.build/google-anthropic/timeline-markers.csv and /home/jaysoncraig/public_html/sandbox/data/faces/.build/google-anthropic/shot-list.html
  5. Open DaVinci Resolve, set the project framerate (the marker tool emits 30fps by default; pass --framerate 60 if your project is 60), drop the HeyGen video on V1.
  6. Timeline header → Import → Marker List from CSV → select timeline-markers.csv. Every cue lands as a colored marker on the correct track: Yellow=TalkingHead, Cyan=VoiceoverScene, Red=Cut, Green=B-roll, Pink=StatCard.
  7. Drop motion-graphic captures, b-roll clips, and stat-card overlays onto the marked positions. The shot-list HTML is your printable fallback if any markers look off.
  8. Export → render → upload. After publish, drop the YouTube URL into the episode's .repurpose.txt placeholders for the cross-channel pack.